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HQ FPS Template – Free Download

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This is a paid asset, but now you can download HQ FPS Weapons Free.

“If possible, please buy the package to support the developer”

HQ FPS Weapons is at it’s core an art asset (though it can be used as a starting template). It contains 19 Weapons/Items that are fully animated but are also affected by a procedural spring based system to give the most realistic and fluid results possible

[ DEMO | EMAIL | DISCORD | ROADMAP | DOCS ]

[ READ BEFORE PURCHASING ]
• Considering this is a template don’t import it directly into your current project, otherwise you’ll risk losing your project settings.
• As of right now the only supported rendering pipeline is the “Built in” one.
• The materials of the Weapons are PBR, and use 4K texture maps.

[✔️ Core Systems ]
• FPS Controller.
• Inventory System.
• Damage & Health System.
• Stamina System.
• Realistic Recoil System.
• Procedural Spring Based Camera and Visual Item movement.
• Standard FPS HUD. (Ammo, Weapon Stats, Damage Indicator, Crosshairs etc.)
• Interactive Objects.
• Destroyable Objects.
• Item Pickups.
• Decal System.
• Pooling System.

[✔️ WEAPONS ]
1.) AKM (Assault Rifle) – 9,830 Tris
2.) F1 (Assault Rifle) – 9,600 Tris
3.) M1A (Assault Rifle) – 10,170 Tris
4.) MP5 (SMG) – 11,190 Tris
5.) Hunting Rifle (Sniper) – 8,809 Tris
6.) R870 (Shotgun) – 5,228 Tris
7.) Double Barrel Shotgun (Shotgun) – 10,154
8.) M1911 (Handgun) – 4,598 Tris
9.) Revolver (Handgun) – 12,177 Tris
10.) Crossbow (Special) – 10,872 Tris
11.) Flare Gun (Special) – 5,552 Tris
12.) Fire Axe (Melee Weapon) – 4,358 Tris
13.) Baseball Bat (Melee Weapon) – 4,548 Tris
14.) Combat Knife (Melee Weapon) – 4,270 Tris
15.) Frag Grenade (Throwable) – 4,410 Tris
16.) Molotov Cocktail (Throwable) – 2,651 Tris
17.) Flashlight (Tool) – 3,750 Tris
18.) Compass – (Tool) 2,254 Tris
19.) Syringe – (Healing Item) 1,564 Tris

[✔️ANIMATIONS ]

(ANIMATED IN SOFTWARE)
• Idle
• Hold/(Aim Idle)
• Draw/Equip
• Holster/Unequip
• Fire/Shoot
• Aim Fire / Aim Shoot
• Dry Fire
• Reload
• Reload Start – (For Some Weapons)
• Reload End – (For Some Weapons)
• Empty/Dry Reload
• Use – (Tools & Healing Items)
• Swings – (Melee Weapons)
• Throws – (Throwables)

(PROCEDURAL)

General
• Sway.
• Strafe.
• Fall Impact.

States (each state has these modules: Offset, Entry-Offset, Bob, Noise, Enter/Exit forces )
• Idle.
• Jump.
• Walk.
• Run.
• Crouch.
• Aim.

External Forces (any component can add a force to the procedural movement system, as long as it derives from “EquipmentComponent”)
• Dry Fire.
• Change Fire Mode.
• Recoil.

Integrated With:
Coming soon…

Addons:
Coming soon…

If you liked this asset, you can check out my other assets:
• HQ Survival Pack
• PBR Melee Weapons Pack

HQ FPS Template v1.3.0.1 (Latest version)

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